Research #8
Bibliography
Tomei , L. (2001). The virtual tour: a web-based teaching strategy. Retrieved Feb. 07, 2006, from ISTE Web site: http://www.iste.org/inhouse/publications/ll/28/6/06t/index.cfm?Section=LL_28_6.
Abstract
This article discusses the beginning of the computer age in the classrooms. It also talks about the integration and the problems that can occur in the beginning of the process. It is a slow start, but in the end it seems to pay off. There are 5 different key ways to make the transition easier to make. The 5 are: analysis, design, development, implementation, and evaluation. These are the ways that teachers have used to make what people are saying works easier. Since they have to give new things a try they have established a 5-step process to transition.
Green Ink
These 5 steps are a great idea to incorporate new ideas into anything. These steps can be used in anything or for anything, it just happens that they would work for incorporating video games into the classroom. Video games as educational tools is still a new idea and there need to be step processes to make the transition easier on everyone involoved. Not only the teachers have work to do, but if they don't do the work ahead of time than the students will not learn anything from the games anyway. The teachers need to be organized in order to teach anything.
Tomei , L. (2001). The virtual tour: a web-based teaching strategy. Retrieved Feb. 07, 2006, from ISTE Web site: http://www.iste.org/inhouse/publications/ll/28/6/06t/index.cfm?Section=LL_28_6.
Abstract
This article discusses the beginning of the computer age in the classrooms. It also talks about the integration and the problems that can occur in the beginning of the process. It is a slow start, but in the end it seems to pay off. There are 5 different key ways to make the transition easier to make. The 5 are: analysis, design, development, implementation, and evaluation. These are the ways that teachers have used to make what people are saying works easier. Since they have to give new things a try they have established a 5-step process to transition.
Green Ink
These 5 steps are a great idea to incorporate new ideas into anything. These steps can be used in anything or for anything, it just happens that they would work for incorporating video games into the classroom. Video games as educational tools is still a new idea and there need to be step processes to make the transition easier on everyone involoved. Not only the teachers have work to do, but if they don't do the work ahead of time than the students will not learn anything from the games anyway. The teachers need to be organized in order to teach anything.

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